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Eric TabellionR&D Staff, PDI/DreamWorks |
Siggraph Paper 2004:
"An Approximate Global Illumination
System for Computer Generated Films"
Describes the academy award winning global illumination
rendering system that was
used in the making of the movie Shrek
2, and many more movies since...
EGSR Paper 2007:
"Soft Shadows by Ray Tracing Multilayer Transparent Shadow Maps"
Describes a soft-shadowing algorithm that is physically correct, efficient and can be applied to very complex scenes.
EGSR Paper 2011:
"Coherent Out-of-Core Point-Based Global Illumination"
Describes a point based global illumination system that can efficiently handle extremely complex scenes.